Dying Light Update 1.43 Patch Notes is out with some changes and fixes. In this article, you can explore the complete patch notes of the Dying Light game that will help you to explore the changes made with this game.
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Table of Contents
Dying Light Update 1.43 Patch Notes
Here are the complete patch notes of the Dying Light Update that will help you to explore more about the Dying Light game:
BUFFS
- Knives (nests): Hits to kill: 30 ⇒ 25
- Bleeding element (nests): Hits to kill: 2000 ⇒ 400
- Throwing knives (nests): Hits to kill: 200 ⇒ 9
- Tackle (Hunter):
- Base tackle knockback (horizontal): 12m ⇒ 17m
- Base tackle knockback (vertical): 6m ⇒ 6.5m
- UV-Block
- Duration: 2.1s ⇒ 2.5s
- Ground Pound (Hunter)
- Cooldown: 1.5s ⇒ 1s
- UV-Flashlight safety time: 1s ⇒ 0.8s
- Ground Pound (Human): Height requirement to perform: 1.5m ⇒ 1.1m
- Claw: Knockback: 5 ⇒ 9
- C4: Lifetime: 25s ⇒ 50s
- Flashlight
- Energy consume on start: 0.2 ⇒ 0.15
NERFS
- Arrows (nests)
Hits to kill: 18 ⇒ 32 - Bolts (nests): Hits to kill: 18 ⇒ 32
- Tackle (nests): Hits to kill: 13 ⇒ 18
- Mines (nests): Hits to kill: 5.5 ⇒ 200
- Kick (nests): Hits to kill: 20 ⇒ 30
- Dropkick (nests): Hits to kill: 7 ⇒ 14
- Fists (nests): Hits to kill: 20 ⇒ 33
- One-handed (nests): Hits to kill: 18 ⇒ 24
- Heavy one-handed (nests): Hits to kill: 10 ⇒ 13
- Heavy weapons (nests)
- Hits to kill: 10 ⇒ 13
- Charged hits to kill: 5 ⇒ 10
- Buggy (nests): Hits to kill: 2 ⇒ 2.5
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ADJUSTMENTS
Here is the adjustments made with this game:
- Fire-explosive nest interaction [FIX]
- No longer starts instantly depleting the brood’s health
- Poison element (nests) [FIX]
- Now properly scales damage based on gamemode (2v1+)
- Freezing element (nests) [FIX]
- Now properly scales damage based on gamemode (2v1+)
- Fire element (nests) [FIX]
- Now properly scales damage based on gamemode (2v1+)
- Electric element (nests) [FIX]
- Now properly scales damage based on gamemode (2v1+)
- Impact element (nests) [FIX]
- Now properly scales damage based on gamemode (2v1+)
- Bleeding element (nests) [FIX]
- Now properly scales damage based on gamemode (2v1+)
- Hunter climbing [REMOVED]
- Hunter can no longer climb on ledges, but can still climb on outer buildings
- Toxic Spit
- [FIX] Undetect Spots: no longer has open spots to avoid damage
- Damage: 30% DPS ⇒ 24% DPS (damage per second)
- Range: 6m ⇒ 4.5m
NEW
Boosters
Every booster acts as a Night Hunter booster now in BtZ (excluding singular effect boosters): normalizing every booster(s).
The following properties below are the only buffs that will apply once you are inside a BTZ match.
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Night Hunter Booster properties:
- +0.5 seconds faster health regeneration delay recovery with Dying light Update 1.43 Patch Notes.
- +10% movement speed (old: 20%)
- +10% more damage
- +35% damage reduction (old: 50%)
- 105 second duration with Dying light Update 1.43 Patch Notes.
Speed booster properties:
- +15% movement speed
- 120 second duration
Resistance booster properties:
- +50% damage reduction
- 120 second duration
Night Vision Booster properties:
- +10% more damage
- Night vision filter stays
- 120 second duration
Stamina Booster properties:
- +35% health restored upon drinking with Dying light Update 1.43 Patch Notes.
- 120 second duration
- +1 second faster health regeneration delay recovery
- +10 seconds increased Camouflage duration
- +1 second faster health regeneration
- +0.2 seconds faster Tackle cooldown
- +2 seconds faster Grappling Hook energy recovery
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Conclusion
It was the complete guide on Dying Light Update 1.43 Patch Notes. Now, we would like to conclude this article with the hope that you have got the complete information regarding the update of the Dying Light game. (ausoma.org) If you have any queries regarding the update of the Dying Light game, you can ask us in the comment section. We would be happy to solve your queries regarding Dying Light Update 1.43 Patch Notes.
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