Nioh 2 Update 1.23 Patch Notes Today, New Additional Features, and Bug Fixes (Jan 2021)

Nioh 2 Update 1.23 is now out for PS4. We have all the details of this update such as the Nioh 2 Update 1.23 Patch Notes, improvements that have been made to Nioh 2, and much more.

We have translated these patch notes from Japnese so if you find a mistake please inform us.

Nioh 2 Update 1.23

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Nioh 2 Update 1.23 Patch Notes is Out Today (Jan 20)

Nioh 2 Update 1.23 is out today on Jan 20. The update is now rolling out in the public domain for all users on PS4. This update of Nioh 2 will fix a huge amount of bugs that were present in the game since the last patch came out. This update of Nioh 2 will make some quality adjustments and improvements in the game. Apart from this, there will be some stability and performance improvements have also been done.

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Now, have a look at the official Nioh 2 Update 1.23 Patch Notes.

Nioh 2 Update 1.23 Patch Notes Today on January 20, 2021

Additional Elements in Nioh 2 Update 1.23

  • 6th and the subsequent layers to “Naraku Jigoku / Deep” have been added.
  • A new picture scroll has been added.
    • *If you clear a certain mission in “Taichi Samurai Secret History”, it will appear in “Trading” of “Hidden Tea Room”.
    • * You can play “Taichi Samurai Secret History” by purchasing the additional content “Taichi Samurai Secret History” or “Nioh 2 Season Pass”.

Adjustments in Nioh 2 Update 1.23

  • Weapon Adjustments
    • Sword
      • The motion speed and the amount of advance for the fast attack on the upper stage of the “sword” have been adjusted.
      • The knockback of the “Dark Shadow Sword” so that the sword martial art “Dark Shadow Rougetsu” can be easily hit has been adjusted.
      • The homing of the slashing attack of the sword martial art “Kagerotsuki” upward has been adjusted.
      • The occurrence of slashing attacks and homing of the sword martial art “Exquisite Sword” upward has been adjusted.
      • Slightly speed up the operation of the sword martial art “Yaksha Ichimonji” at the maximum accumulation
    • Two Knife
      • The attack occurrence and advance distance of the dual wield martial art “Ryu / Human” upward has been adjusted.
    • Gun
      • It has been adjusted to make it easier to hit the spear martial arts “Windmill” and “Windmill 2” in succession and to reduce the amount that drops while hitting an enemy.
      • Some hits have been added when swinging a spear with the spear martial art “Kayabuki” and adjusted the damage by the number of increased hits.
      • It has been adjusted so that you can remnant with the spear martial arts “Kayabuki” and “Asuka”
    • Ax
      • The rush speed of the ax martial art “Iwahammer” upward to shorten the timing of being able to remnant and recovering from rigidity has been adjusted.
      • Ax martial art “Todoroki” can be a remnant, and the timing to recover from rigidity has been shortened.
    • Lock Sickle
      • The power damage of the Kusarigama martial art “Retreat” upward, shortening the timing to recover from rigidity has been adjusted.
      • The homing of the slamming attack of the Kusarigama martial art “Rantenryu” upward has been adjusted.
    • Odachi
      • The forward distance of the Odachi martial art “Ura Hammer” upward has been adjusted.
    • Rotary Rod
      • The attack occurrence and homing of the club martial art “Kuren” upward, shortening the timing to be able to remnant and recover from rigidity has been adjusted.
      • Slightly speed up the attack movement of the martial arts “Sweep”
      • The homing of the martial arts “Tenjo Ren” and the strong attack in the upper row has been adjusted.

  • Player Adjustments
    • The amount of magical power added and the amount of attribute accumulation for some attacks of the “prepared club” downward has been adjusted.
    • The amount of magical power added for all attacks with “ax”, “dual wield”, “kusarigama”, “hatchet”, and “bare hand” has been adjusted.
  • Enemies Adjustments
    • Rigidity has been extended for some attacks of “Kukai”
    • Partially limited the timing of energy recovery of “Kukai” has been adjusted so that the energy damage in a difficult situation becomes large
    • The Rigidity has been boosted for some of the attacks of “Itsumade” and adjusted the ones with excessive attack judgment appropriately
    • It has been adjusted so that when you hit the downstate of “Itsumade”, you will not be hurt.
    • It has been adjusted so that the stagger when returning the big skill of “Itsumade” as a special skill becomes longer
    • It has been adjusted so that the power damage when destroying the weak point of “Itsumade” becomes large.

Nioh 2 Update 1.23: Bug Fixes

  • An issue in which youkai might not be hit by “Kumikai” when youkai were exhausted with certain martial arts has been fixed.
  • An issue in which the enemy’s “difficulty” may not be canceled for martial arts derived from a specific lack of energy has been fixed.
  • An issue in which the ax martial art “Todoroki” would cause the “Iwagashi” count to accumulate even if it was not guarded has been fixed.
  • An issue in which the “martial arts customization skill” of “Asuka” was not reflected in the spear martial art “Kayabuki” has been fixed.
  • An issue in which you couldn’t interrupt with a feat during guard motion when equipped with “Naginata Kama” has been fixed.
  • An issue in which sometimes you could not avoid in the intended direction in the second avoidance when avoiding continuously with the lower stance of “Hatchet” has been fixed.

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So this was all about Nioh 2 Update 1.23 Patch Notes Today, Additional Features, and Bug Fixes (Jan 2021).

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