Stationeers Farming Update III Patch Notes is out, and the fans are excited to know the changes made with the new update of the Stationeers Farming game. In this article, you can explore the complete information regarding the patch notes of the Stationeers Farming game.
Stationeers Farming Update III is available to download; you can download this game. Stationeers Farming Update III keeps on updating to add new features to the game and fix the bugs of this game. The download size of the Stationeers Farming Update III depends on the device.
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Stationeers Farming Update III Patch Notes
- Fixed input/output tooltips are not showing when the pipe is connected.
- Added a small amount of RNG to plant growth time to add variance and make growing a larger number of crops feel more organic.
- Added back DiscordSDK
- Fixed characters staying standing up when they RagdollPart
- Fixed discord crash. Caused by a null pointer after an internal discord error. Have improved our Dispose method and added an extra init check-in lobby creation
- Added Plant helper classes to support life balance changes.
- Removed fertilizer effect on food growth temporarily.
- Fixed compile error caused by a bad merge
- Converted Tomato and Pumpkin plants to be perennial with Stationeers Farming Update III Patch Notes.
- Changed the Seeding stage to be after the Mature (harvesting) stage for Tomato and Pumpkin plants
- Fixed editor using namespace not wrapped in #ifdef
- Added Plant Growth Requirements to Stationpedia.
- Fixed -difficulty command so it can be used at launch time for dedicated servers.
- Ice will no longer melt when moving between chutes and certain devices
- Fixed issues with Harvey not harvesting fruit when the plant is seeding. Harvey will now harvest seeds first, followed by fruit.
- Added Duplicate water shader and gave individual colors.
- Removed Discord SDK to test if crashing issues stop for some players
- Improving error logging to imgui console window and log to file to help us lovely devs a bit more
- Refactored plant status system to support plant rebalance.
- Reverted fertiliser change(rev 17702)
- Updated gasicons.psd
- Fixed tooltip next lining on pipe analyzer
- Fixed a couple of NREs from the smelting tutorial with Stationeers Farming Update III Patch Notes.
- Removed some uncalled code which was meant to harvest mature plants when planters are deconstructed.
- Added play names to skeletons and skulls
- Added a new icon for genetic
- Fixed NRE stopping tutorials to load
- Refactored plants and planters to make harvesting functions more consistent
- Fixed wrong callback event from logMessageReceived
- Made it so you can harvest a seeding plant’s seeds/fruit in any order. Previously you had to harvest the seed first.
- Fixed issues with perennials not reverting to the correct stage
- Fixed issue with plant visualizers disappearing when decrementing stage
- Refactored harvest method
- Improved exception handling at GameManager.Start()
- Added ability to read cryo tube temperature and pressure from logic
- Fixed WIP-Genetics Statiopedia page throws an error when opening.
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Stationeers Farming Game
After explaining the complete information regarding Stationeers Farming Update III Patch Notes, we would like to explain more about the Stationeers Farming game:
Stationeers Farming is a very interesting farming simulation game that is full of fun. There are a lot of things that you can explore in the farming game. Stationeers Farming offers simple gameplay, and there are a lot of things that you can explore in the Stationeers Farming game.
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It was the complete guide on Stationeers Farming Update III Patch Notes. Now, we would like to conclude this article with the hope that you have got the complete information regarding the update of the Stationeers Farming game. If you have any queries regarding the update of the Stationeers Farming Update III game, then you can ask us in the comment section. We would be happy to solve your queries regarding Stationeers Farming Update III Patch Notes.
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