Warhammer Vermintide 2 Update 4.3.0.6 Patch Notes May 5, 2021

Warhammer Vermintide 2 Update 4.3.0.6 is out and the players of this game are excited to know the changes made with this game. This update has fixed some bugs and introduced new features to the game. We have the complete patch notes of this game that will help you to explore more about this game.

Warhammer Vermintide 2 Update 4.3.0.6

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Table of Contents

Warhammer Vermintide 2 Update 4.3.0.6 Patch Notes

  • Fixed various miscellaneous crashes.
  • Fixed some issues where Skaven spawners weren’t functioning as expected.
  • Engineer procing extra shot will no longer consume extra ability power.
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  • Blueprint illusions for Forgotten Relic weapons should now be named correctly.
  • Chaos Wastes – Engineer procing extra shot will no longer consume extra ability power.
  • Made Blessing of Isha trigger when an assassin, Life Leach or Packmaster grabs the last player
  • Allowed Shade to gain crit buff from ult even when hidden from stealth on backstabs.
  • Adventure – Old Haunts – Fixed an issue where players further in the map would spawn back at the Church.
  • Mask of the Shadow-Slayer hood now shows Kerillian’s neck as expected, instead of avoiding with Warhammer Vermintide 2 Update 4.3.0.6.
  • Chaos Wastes – Bardin’s Cog Hammer now benefits from being eligible for the correct traits in the Chaos Wastes.
  • Naggarond Backstabber no longer has a green emissive on certain settings.
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  • Re-introduced the Winds of Magic soundtrack for players playing Weaves.
  • Chaos Wastes – Fixed talent boons not being granted properly in map shrines.

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  • Chaos Wastes – It’s now possible to rebind the Chaos Wastes inventory key.
  • Adventure – Old Haunts – Fixed a spot where enemies could climb through the floor gate before it had opened.
  • Chaos Wastes – Reduced bot damage to 30% for the Bolt of Change to avoid bots getting killed too easily with Warhammer Vermintide 2 Update 4.3.0.6.
  • Chaos Wastes – Made Blessing of Isha trigger when an assassin, Life Leach or Packmaster grabs the last player.
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  • Chaos Wastes – Sorcerors will no longer spawn in Khorne arena events.
  • Chaos Wastes – Bel’sha’ziier’s Mine – Fixed some floating items and stuck enemy/bot spots and some spots where players could get stuck.
  • Adventure – Old Haunts – Fixed a spot where bots would refuse to help a downed player.
  • Chaos Wastes – Bel’sha’ziier’s Mine – Fixed an issue where the end event could be considered finished before being truly finished with Warhammer Vermintide 2 Update 4.
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    3.0.6.

  • Chaos Wastes – Bel’sha’ziier’s Mine – Added a fail-safe to avoid soft locking the events in case a player disconnects whilst holding an event barrel. If such happens, a new barrel will spawn after a period of time.
  • Chaos Wastes – Holseher’sTower – Fixed various performance/vista issues.
  • Chaos Wastes – Holseher’sTower – Fixed some squiffy hang ledges, out-of-bounds areas, floating items, and stuck enemy/bot spots.
  • Adventure – Old Haunts – Fixed a spot where players could get stuck with Warhammer Vermintide 2 Update 4.3.0.6.
  • Chaos Wastes – Arena of Determination – Fixed various performance/vista issues.

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